[config]
armour_penetration = 50
category = "WEAPONS"
classname = "SIM_MissileModule"
cost = 42
crew_required = 0
damage = 15.0
description = "ս䴩˵Ļսϵͳ㰲ˣĵ˿ûôˣ͵űսɡ"
fire_interval = 5200
fuel = 1200
guiname = "սϵͳ"
has_flare = 1
hitpoints = 6
icon = turret
lockable = 0
max_range = 400
min_range = 258
missilelength = 4.0
missilespeed = 0.18
missilewidth = 2.0
name = "fighter torpedo"
powerconsumed = 0
shield_penetration = 50
size = "FIGHTER"
slot_type = TURRET
sound = data/sounds/missile_launch.ogg
soundvolume = 0.25
tracking_speed = 1.2
trail_fade_time = 500
turnspeed = 0.5
turret_sprite = "turret_miss_v2"
turretsize = 0
unlockcost = 0
warhead = EXPLOSIVE
weight = 15
uisortpos = 1020

[dataitems]
0 = cost,DECIMAL
1 = weight,DECIMAL
2 = hitpoints,DECIMAL
3 = powerconsumed,DECIMAL
4 = max_range,DECIMAL
5 = damage,DECIMAL
6 = fire_interval,INTEGER
7 = tracking_speed,DECIMAL
8 = shield_penetration,DECIMAL
9 = armour_penetration,DECIMAL
10 = fuel,DECIMAL
11 = missilespeed,DECIMAL
12 = min_range,DECIMAL
13 = has_decoys,BOOL
